Towers of Am'harb
In Towers of Am’harb, players are leaders of different doom cults vying for control of Am'harb island. In the end, only one Great Old One will awaken. Will it be yours? Only the cult with the strongest faith will awaken their Great Old One and lead the world into the new dark age!
Disclaimer: Moaideas Game Design is not liable for the accidental or premeditated summoning of any Great Old One and in no way endorses or condones belief or membership of any doom cult. All hail, Cthulhu.
Designer Chu-Lan Kao Artist U#, TANSAN Players 2-4 Time 30-45 Category Abstract Strategy
Mechanic Area Control / Area Influence
Variable Player Powers